The moment to moment play has had a few minor tweaks though. That twitchy feeling as you glide across gravel, the plume of dirt that follows the car through the dirt, the screech of the tyres as you attempt to throw it around the corner while on tarmac – KT Racing have once again created a thoroughly thrilling and authentic rally experience. As you might expect from a rally game, WRC 10 is a battle of racer vs road, the challenge being to conquer the twists, turns and frustrating hairpins as fast as possible. Thankfully, the core to the game, the moment to moment racing, remains mostly unchanged from WRC 9. A new mode and a few refinements to returning content are among the few changes for this year’s iteration – but that does mean that those few visual flaws with WRC 9 return here too and, in some instances, feel magnified. For WRC 10, the penultimate instalment before the licence is handed to Codemasters, the developers KT Racing have adopted the “If it isn’t broke, don’t fix it” approach. It felt like the series had finally managed to balance the speed and torque on a knife edge, nailed down the feeling of the different road surfaces and bundled it up with a decent selection of game modes. I’m certainly not alone in that estimation which is evidenced in the fact that it received the best Metacritic scores in the series’ history. The Finger Guns Review.įor me, WRC 9 was the pinnacle of this series to date. Further refining last year’s annual entry, WRC 10 is another top class racing game.
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